Humor City Board Game Rules


 ATM Bank Machines


2 Step Process

ATM bank machine withdrawals always follow a 2-step process:

  • Option 1: roll for cash THEN roll to exit (same turn), OR
  • Option 2: roll for cash then attempt to answer a joke for a second withdrawal. Wrong answer ends turn. Correct answer reboots 2-step process.
  • Next turn, player chooses option 1 or 2.

Turn Sequence

  1. Player lands in front and moves vehicle on top of bank machine to signal intention to withdrawal cash.
  2. Player rolls dice to determine first withdraw amount (die value X multiplier).
  3. Player is handed money by any other player (preferably shotgun).
  4. Player then chooses a) roll to exit or b) try and answer a joke to make another withdrawal (see 2-step process above).

Exiting Bank Machine

  • When exiting, space in front counts as one on the die.
  • Player cannot exit when 2 other player cars occupy space in front of bank machine (going either direction)

Declining an ATM Withdrawal

  • Player landing in front of bank machine deciding not to withdrawal may roll again if there are no complications.

Knock Knock, Potholes, and Friends on ATM Squares

  • Player landing in front of ATM can choose not to visit rolling again if no complications.
  • Knock Knock or pothole is always played first. If no complication, player can then move on top of ATM and play in regular fashion or roll to continue.
  • Player may choose either friend pickup attempt or ATM but not both.